Project Details
Description
The project combines the interdisciplinary skillset and domain expertise to create a range of human-centric tools for remote content production and consumption via social virtual reality. The project's platform will provide (i) a distributed XR Creation Environment that supports remote collaboration practices, and (ii) XR Media Experience Environment for the delivery and consumption of highly evocative and highly-social immersive media experiences. The ground-breaking AI techniques for the understanding and processing of complex media content will enable the reuse of heterogeneous assets across immersive content delivery platforms.
Acronym | TransMIXR |
---|---|
Status | Active |
Effective start/end date | 01/10/2022 → 30/09/2025 |
Collaborative partners
- Modul Technology GmbH
- Technological University of Shannon - Midland Midwest (lead)
- Stichting Nederlandse Wetenschappelijk Onderzoek Instituten (Project partner)
- ETHNIKO KENTRO EREVNAS KAI TECHNOLOGIKIS ANAPTYXIS (Project partner)
- Vrije Universiteit Brussels (Project partner)
- webLyzard technology (Project partner)
- Trinity College Dublin (Project partner)
- Immersion (Project partner)
- Intel Deutschland (Project partner)
- Creative Satore Studio (Project partner)
- True Communication Technologies Limited (Project partner)
- Radiotelevizija Slovenija (Project partner)
- Agence France-Presse (Project partner)
- Nederlands Instituut voor Beeld en Geluid (Project partner)
- Baltic Film and Creative Tech Cluster (Project partner)
- Khora APS (Project partner)
- Ebu-Uer (Project partner)
- Sparknews (Project partner)
- Fachhochschule Zentralschweiz-Hochschule Luzern (Project partner)
Funding
- European Commission: €722,250.00
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