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Can Gamification Help to Improve Education? Findings from a Longitudinal Study

Research output: Contribution to journalArticleResearchpeer-review

Original languageEnglish
JournalComputers in Human Behavior
Volume110
Issue number106392
DOIs
Publication statusPublished - Sept 2020

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 4 - Quality Education
    SDG 4 Quality Education

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