Games with a Purpose for Social Networking Platforms.

W. Rafelsberger, Arno Scharl

Research output: Contribution to conferencePaper

Abstract

The online games market has matured in recent years. It is now a
multi-billion dollar business with hundreds of millions players
worldwide. At the same time, social networking platforms have
witnessed unprecedented growth rates and increasingly offer developer
interfaces to leverage and extend their built-in core functionality.
Benefiting from these trends, games with a purpose are
a proven way of leveraging the wisdom of the crowds to address
tasks that are trivial for humans but still not solvable by computer
algorithms in a satisfying manner. This paper presents an application
framework to develop interactive games with a purpose on
top of social networking platforms, suitable for deployment in
both mobile and Web-based environments. A set of analytic tools
helps to evaluate the results and to pre-process the gathered data
for use in external applications.
Original languageEnglish
Pages193-197
Number of pages5
Publication statusPublished - 2009
Event21st ACM Conference on Hypertext and Hypermedia - Italy, Torino, Italy
Duration: 1 Feb 2009 → …

Conference

Conference21st ACM Conference on Hypertext and Hypermedia
Country/TerritoryItaly
CityTorino
Period01/02/2009 → …

Keywords

  • Games with a Purpose
  • social networking platforms
  • application framework
  • sentiment detection

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